# BG3 Coop Friend Setup (Linux) Quick setup guide for joining a modded BG3 coop game. Uses pre-packaged mod archive for identical setup. **You need:** The `bg3-mods-clean.zip` file from your coop partner. --- ## Step 1: Prerequisites ### Install GE-Proton Required for running BG3 Mod Manager on Linux. 1. Download latest from: https://github.com/GloriousEggroll/proton-ge-custom/releases 2. Extract to: `~/.local/share/Steam/compatibilitytools.d/` Example: ```bash mkdir -p ~/.local/share/Steam/compatibilitytools.d cd ~/.local/share/Steam/compatibilitytools.d tar -xf ~/Downloads/GE-Proton9-27.tar.gz ``` ### Run BG3 Once Launch BG3 via Steam at least once to create the wine prefix. You can quit after the main menu loads. --- ## Step 2: Find Your Paths You need two paths. Run this to find them: ```bash # Find your BG3 install find ~/.steam /mnt -type d -name "Baldurs Gate 3" -path "*/common/*" 2>/dev/null # Find your wine prefix find ~/.steam /mnt -path "*/compatdata/1086940/pfx" 2>/dev/null ``` Write these down: - **BG3_INSTALL:** (e.g., `/mnt/games/steam/steamapps/common/Baldurs Gate 3`) - **WINEPREFIX:** (e.g., `/mnt/games/steam/steamapps/compatdata/1086940/pfx`) --- ## Step 3: Install Script Extender ```bash # Set your BG3 install path from Step 2 BG3_INSTALL="/path/to/Baldurs Gate 3" # Download and extract curl -sL $(curl -s https://api.github.com/repos/Norbyte/bg3se/releases/latest | grep browser_download_url | head -1 | cut -d'"' -f4) -o /tmp/se.zip unzip -o /tmp/se.zip -d "$BG3_INSTALL/bin" ``` Verify: `ls "$BG3_INSTALL/bin/DWrite.dll"` should exist. --- ## Step 4: Install BG3 Mod Manager ```bash mkdir -p ~/Applications/BG3ModManager cd ~/Applications/BG3ModManager # Download latest release curl -sL $(curl -s https://api.github.com/repos/LaughingLeader/BG3ModManager/releases/latest | grep "browser_download_url.*zip" | head -1 | cut -d'"' -f4) -o BG3MM.zip unzip BG3MM.zip && rm BG3MM.zip ``` --- ## Step 5: Create Launcher Script Save this to `~/bin/launch-bg3mm.sh`: ```bash #!/bin/bash set -euo pipefail # EDIT THESE to match your system (from Step 2) WINEPREFIX="/path/to/compatdata/1086940/pfx" GE_PROTON="GE-Proton9-27" BG3MM_DIR="$HOME/Applications/BG3ModManager" WINE64="$HOME/.local/share/Steam/compatibilitytools.d/$GE_PROTON/files/bin/wine64" cd "$BG3MM_DIR" WINEPREFIX="$WINEPREFIX" WINEFSYNC=1 "$WINE64" BG3ModManager.exe "$@" ``` Make executable: ```bash chmod +x ~/bin/launch-bg3mm.sh ``` --- ## Step 6: Import Mods 1. Launch BG3MM: ```bash ~/bin/launch-bg3mm.sh ``` 2. If it asks for BG3 folder, navigate to your BG3_INSTALL path from Step 2 3. **File → Import Order & Mods from Archive** → select `bg3-mods-clean.zip` 4. **File → Export Order to Game** 5. Close BG3MM --- ## Step 7: Configure Steam Launch Options Right-click BG3 in Steam → Properties → Launch Options: ``` gamemoderun mangohud %command% --skip-launcher --dx11 ``` **The `--skip-launcher` is required** - the Larian Launcher doesn't work properly in Proton. --- ## Step 7b: SteamTinkerLaunch Config (Optional) If you use STL, create `~/.config/steamtinkerlaunch/gamecfgs/id/1086940.conf`: ```ini # Baldur's Gate 3 - Modded Coop Configuration ########################## ## PROTON ########################## USEPROTON="GE-Proton9-27" GAMEARGS="--skip-launcher" ########################## ## NVIDIA RTX ########################## PROTON_ENABLE_NVAPI="1" PROTON_HIDE_NVIDIA_GPU="0" VKD3D_CONFIG="dxr" DXVK_ASYNC="1" DXVK_HDR="1" DXVK_LOG_LEVEL="none" ########################## ## SCRIPT EXTENDER ########################## USE_WINEDLLOVERRIDE="1" WINEDLLOVERRIDE="DWrite.dll=n,b" ########################## ## PERFORMANCE ########################## USEGAMEMODERUN="1" USEMANGOHUD="1" PROTON_NO_FSYNC="0" PROTON_NO_ESYNC="0" PROTON_FORCE_LARGE_ADDRESS_AWARE="1" ########################## ## DISPLAY ########################## PROTON_ENABLE_HDR="1" ENABLE_HDR_WSI="1" USEGAMESCOPE="0" ########################## ## DEBUGGING (disabled) ########################## PROTON_LOG="0" STLWINEDEBUG="-all" ``` Key settings explained: - `WINEDLLOVERRIDE="DWrite.dll=n,b"` - Loads Script Extender (native, then builtin) - `PROTON_ENABLE_NVAPI="1"` - Enables NVIDIA driver passthrough for RTX/DLSS - `PROTON_HIDE_NVIDIA_GPU="0"` - Don't hide GPU from game (needed for RTX) - `VKD3D_CONFIG="dxr"` - Enable ray tracing support - `GAMEARGS="--skip-launcher"` - Bypass broken Larian Launcher --- ## Step 8: Verify 1. Launch BG3 via Steam 2. Check main menu bottom-left shows Script Extender version 3. Start a new game - mods should be active --- ## Included Mods (16 .pak mods via BG3MM) | Category | Mod | Purpose | |----------|-----|---------| | Dependencies | VolitionCabinet | Framework for auto-send mods | | | Mod Configuration Menu | Settings UI | | | Mark Books as Read | Required by auto-send books | | UI | ImpUI | UI improvements | | | Better Inventory UI | Color-coded items | | | Better Containers | Improved container UI | | | Better Hotbar 2 | More hotbar slots | | | BagsBagsBagsReforged | Auto-sort containers | | QoL | Weightless Consumables | No potion/scroll weight | | | Carry Weight Increased | x10 carry capacity | | | Auto Send Food To Camp | Food auto-transfers | | | Auto Send Read Books | Books auto-transfer | | | Wifi Potions | Share potions across party | | | Fix Stragglers | Auto-teleport stuck companions | | | MoveFaster | 2x movement speed | | | TransmogEnhanced | Change gear appearance | --- ## Optional: Native Mods (Client-Side Only) These are DLL mods that go in the `bin/` folder, NOT managed by BG3MM. They don't need to be synced for coop - each player can choose to use them independently. | Mod | Purpose | |-----|---------| | Native Mod Loader | Framework for native DLL mods | | WASD Character Movement | Direct keyboard movement instead of click-to-move | | Native Camera Tweaks | Unlocked camera controls (zoom, rotation, etc.) | ### Installing Native Mods ```bash BG3_BIN="/path/to/Baldurs Gate 3/bin" # 1. Download from NexusMods: # - Native Mod Loader: https://www.nexusmods.com/baldursgate3/mods/944 # - WASD: https://www.nexusmods.com/baldursgate3/mods/781 # - Native Camera Tweaks: https://www.nexusmods.com/baldursgate3/mods/945 # 2. Backup original bink2w64.dll cp "$BG3_BIN/bink2w64.dll" "$BG3_BIN/bink2w64_original.dll" # 3. Extract NativeModLoader's bink2w64.dll to bin/ unzip NativeModLoader*.zip -d /tmp/nml cp /tmp/nml/bin/bink2w64.dll "$BG3_BIN/" # 4. Create NativeMods folder and extract WASD/Camera mkdir -p "$BG3_BIN/NativeMods" unzip WASD*.zip -d /tmp/wasd unzip "Native Camera*.zip" -d /tmp/camera cp /tmp/wasd/bin/NativeMods/* "$BG3_BIN/NativeMods/" cp /tmp/camera/bin/NativeMods/* "$BG3_BIN/NativeMods/" ``` After installation, `bin/NativeMods/` should contain: - `BG3WASD.dll` + `BG3WASD.toml` - `BG3NativeCameraTweaks.dll` + `BG3NativeCameraTweaks.toml` --- ## Troubleshooting ### BG3MM won't launch **Wineserver mismatch:** Kill existing wineserver and retry: ```bash wineserver -k ~/bin/launch-bg3mm.sh ``` **Wrong wine:** Make sure you're using GE-Proton's wine64, not system wine. ### Game won't start / stuck on "Running" Make sure `--skip-launcher` is in your Steam launch options. ### "Version mismatch" with coop partner Both players must have: - Same game version (check Steam) - Same mods (use the same archive) - Script Extender showing in main menu --- ## Quick Reference | Item | Path | |------|------| | Script Extender | `/bin/DWrite.dll` | | Mods folder | `/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods/` | | BG3MM | `~/Applications/BG3ModManager/` | | GE-Proton | `~/.local/share/Steam/compatibilitytools.d/GE-Proton9-27/` |