---
title: "Space Scum Demo Archive"
description: "Game profile for Space Scum Demo (App ID 3777540), a roguelike card-based dungeon crawler. Demo ended and archived to TrueNAS for offline play. No special STL configuration needed."
type: reference
domain: gaming
tags: [space-scum, archive, drm-free, gamemaker, proton]
---

# Space Scum Demo

| Field | Value |
|-------|-------|
| **Steam App ID** | 3777540 |
| **Developer** | Unknown |
| **Engine** | GameMaker |
| **Graphics API** | DX11 |
| **Status** | Demo ended — archived for offline play |
| **Genre** | Roguelike / card-based dungeon crawler |
| **STL Profile** | None (no custom STL config created) |
| **Setup Date** | 2026-03-09 |

## Features

| Feature | Supported |
|---------|-----------|
| Ray Tracing | No |
| DLSS | No |
| HDR | No |

## Configuration Notes

- Standard GameMaker DX11 title — no special configuration needed
- Very lightweight requirements
- No STL config or customvars file was created
- Save data stored as `Battle_Cards_2/saves/*.sav` in the Proton prefix

## Offline Archive

Demo archived 2026-03-09. Game files archived (no Steam DRM):

- **Archive**: `/mnt/truenas/media/Games/Space Scum Demo/Space-Scum-Demo-Archive.tar.zst` (721 MB)
- **Contains**: Game files + Wine/Proton prefix with save data
- **To play**: Extract and run with `wine space_scum.exe`
- **Details**: See `/mnt/truenas/media/Games/Space Scum Demo/README.md`

## Proton Compatibility

- Used default Proton
- MangoHud should show `API: VK` (DXVK translating DX11)
